

You will experience a great deal of death, not only by your hand, but from your enemies as well. After all, Clash in the Clouds is only five dollars (if you didn’t get the Season Pass) and you absolutely get your money’s worth.

Further immersion into this fantastic world is always a plus, and while this DLC may seem simple, it definitely adds a lot of spice to what could have been a very bland dish.

You can grab some of the interesting songs, some great concept art or even some additional story insight. One of the neat things about this addition is that instead of spending money trying to beef up your fighting prowess, you can choose to unlock a myriad of game-specific goodies from a museum. In between the bloodshed, you can explore the small starting hub that contains various accolades and arena portals. All of these levels, challenges and rising body counts are spread over four different arenas within the backdrop of Columbia, the city in the clouds, and the overall DLC highlights all of the fun and interesting combat that made Bioshock Infinite one of the best games of the year. Earning money by doing these challenges and advancing in the levels lets you upgrade your weapons, abilities and other stuff in the vending machines that you should be very well acquainted with from the main game. The challenges include such things as killing exclusively with a certain type of gun, performing sky-line only kills, and combining vigors in a bunch of different ways. You are pitted against waves of enemies that increase in number and difficulty as you progress, and the overall challenge is to get high scores and to earn lots of money to unlock some interesting tidbits.Įach level contains a particular challenge that increases the intensity by tasking you to complete interesting little side-quests to earn more cash and goodies. Clash in the Clouds is the title of the initial add-on and it contains a series of arena battles that accentuate the fighting styles you experienced in the main story. It is not the busiest time of the year videogame-wise, but the first installment of the three-part, highly anticipated, downloadable content package for Bioshock Infinite was announced and suddenly released late in July.
